Go async-first with your team.
If you and your team wish to work async-first and you’re not sure which practices to adopt, you've reached the right place. This method stack offers ideas for small changes you can implement on your team to go async-first, one step at a time. The launch video on this page (from a few years back) offers a quick overview.
Use the filters below to find async-first methods that are relevant to your team. For detailed articles, check out the blog.
No estimates
Estimates aren’t necessary on every project. In such cases, where can you shift your measurement focus?
The “Shape up” approach
If you have an established product, then you’re probably less concerned about big release plans. Instead, your priority will be to enhance your product regularly. For such situations, I’m a big fan of Ryan Singer’s “Shape up” approach.
Form based estimation
Back in the day when agile still wasn’t a thing, wideband Delphi estimation involved anonymously filling out forms. You can do the same thing now, but more efficiently with online forms.
Async velocity game
You don’t always need a long meeting to play the velocity game. It’s easy to run this using a simple survey.
Large effort estimation
Nigel Thurlow and Dave Slayton came up with this approach to estimate scope, at Toyota. You can use this to estimate size at the start of a project. You can also use this technique when you have to estimate a large amount of scope for an in-flight project.
Warp speed estimation
Warp speed estimation is a way to quantify scope at the start of a project.