Async agile 1.0, is distributed agile 2.0!

This blog expands on the ideas from “The Async-First Playbook”. You can either browse through the posts using the grid below, or start at the very beginning. Alternatively, use the search bar below to find content across the site.

Leadership, Antipatterns, Management Sumeet Moghe Leadership, Antipatterns, Management Sumeet Moghe

A tale of externalised costs

Many decisions execs take for their employees, ignore externalised costs. Mike Hopkins of Amazon claims their RTO policy has “no data” to back it. Lyft CEO, David Risher can only advocate for snacks in the office, while batting for RTO. Meanwhile, employees and other stakeholders pay for such decisions through costs to their health, productivity and happiness.

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Is face-to-face the best way to convey information?

The agile manifesto claims that the best way of communicating in a team, is face-to-face. Does that claim hold up to scrutiny? 21 years after the manifesto came to life, have technology, the nature of our projects and our ways of organising and working taught us something different? I explore all these questions and more.

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3 asynchronous techniques to help you communicate about design

As team size increases, communication becomes more complex. Small teams will eventually bring in new people. Such is life. Team size aside, you’ll find that complex decisions lend themselves better to the written word. Moreover, there are limits to what people can remember, so it makes sense to commit things to writing. If we’re designing continuously, we’re also communicating about it all the time. In today’s post, I want to share three asynchronous techniques to communicate about design.

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